Show HN: Can I run a model language on a PS2? https://ift.tt/DzNmhsT
Show HN: Can I run a model language on a PS2? Short answer: yes. The Emotion Engine has 32 MB of RAM total, so the trick is streaming weights from CD-ROM one matrix at a time during the forward pass — only activations, KV cache and embeddings live in RAM. This means models bigger than the RAM can still run, they just read more from disc. Had to build a custom quantized format (PSNT), hack endianness, write a tokenizer pipeline, and most of the PS2 SDK from scratch (releasing that separately). The model itself is also custom — a 10M param Llama-style architecture I trained specifically for this. And it works. On real hardware. https://ift.tt/LnGsWmR March 22, 2026 at 12:57AM
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